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Burn dmg pokemon
Burn dmg pokemon







(Damage with a critical hit will have a 3× modifier.) Gen VI+: a critical hit will ignore the Defense boost.(Damage with a critical hit will have a 4× modifier.) Gen III-V: a critical hit will ignore the Defense boost.(Damage with a critical hit will have an 8/3× modifier.) Gen II: a critical hit will not ignore either stat.If the attacker is using a physical move and is at +2 Attack stages while the target is at +1 Defense stage.However, the halved Attack from burn is no longer ignored. In Generation II, when a move scores a critical hit, all stat stage modifiers, the halved Attack from burn, and the defensive boosts from screens ( Light Screen and Reflect) are ignored if the target's defending stat stage ( Defense or Special Defense) is greater than or equal to the attacker's attacking stat stage ( Attack or Special Attack).įrom Generation III onward, when a move scores a critical hit, the attacker's negative stat stages, the defender's positive stat stages, and the defensive boosts from screens are always ignored. In Generation II only, this is done by doubling the user's level during damage calculation from Generation III onward, the damage is multiplied directly. From Generation VI onward, a critical hit deals 1.5 times the normal damage. A rough approximation for the damage multiplier is 2 L + 5 L + 5 įrom Generation II to V, a critical hit deals 2 times the normal damage. When a move lands a critical hit, the attacker's level will be doubled during damage calculation, which approximately (but not quite) doubles the damage dealt. 2.3.1 Moves that cannot score a critical hit.









Burn dmg pokemon